The most recent release in the Assassin's Creed series before Valhalla is released this week was Assassin's Creed Odyssey. It was released for Windows, PS4, Xbox One, and Nintendo Switch on October 5th, 2018.
Plot
Odyssey is set against the backdrop of the Peloponnesian War, where the player experiences the war as either Kassandra or Alexios, a brother and sister who are grandchildren of King Leonidas of Sparta. The misthios, as they are known, lives on Kefalonia away from the brewing war and dealing with a local warlord. They are approached by a wealthy man, Elpenor, who tasks the misthios with assassinating a Spartan general known as the Wolf.
The misthios recalls that the Wolf was their father. They had an infant sibling that was ordered to be sacrificed by the Oracle and the misthios had killed a man by trying to stop their sibling from being killed. The Wolf, who's real name is Nikolaos, had thrown the misthios off of a cliff for the crime. The misthios goes to confront Nikolaos, who reveals that he is not their father and that their mother is still alive.
The misthios goes after Elpenor, who flees. They track him down and kill him, taking a disguise he had to infiltrate a meeting Elpenor was going to. There, the misthios discovers the Cult of Kosmos (a stand in for the Templars as the Order of the Ancients was in Origins) and that their sibling is still alive, having been taken in by the Cult and conditioned into serving them as the "demigod" Deimos.
The misthios works to eradicate the Cult, enlisting allies such as the historian Herodotus and Pericles. They also search for their mother and find her in command of an island out in the Aegean Sea. Myrinne tells them that their real father is Pythagoras and invites them to try to find him. The misthios finds Pythagoras in holed up in Atlantis, kept alive well past his normal lifespan by a Precursor artifact known as the Staff of Hermes.
Pythagoras sends the misthios to gather several Precursor artifacts so he could seal Atlantis once and for all. They oblige him and convince him to give up the Staff so Atlantis can stay sealed forever. Pythagoras dies as a result and the misthios seals Atlantis.
Back in the war, the misthios is unable to stop Deimos from killing the Athenian leader Pericles, and his rival Cleon takes power in Athens. Cleon is a ranking member of the Cult, however, and the misthios kills him in retaliation.
With the Cult largely broken, the misthios and Myrinne go to confront Deimos, where they can either fight him or get them to stand down. Afterwards, the misthios can return to the meeting place of the Cult and interact with a Precursor artifact there to show visions of the future. The leader of the Cult is revealed as well as Pericles' wife, Aspasia, who thanks the misthios for destroying the Cult as it had gone far beyond what she envisioned. The player can either kill or let Aspasia live.
In the modern story, Layla Hassan is looking for the Staff of Hermes and using the information gathered from reliving the misthios' memories, gains access to Atlantis. There she finds the misthios, who had been kept alive by the Staff of Hermes over the past 2400 years. They give Layla the Staff, saying that the world needs both order and chaos and that she is prophesied to maintain that balance.
Gameplay
This game is undeniably massive. Where Origins game map was roughly 80 square kilometers, Odyssey is 256 square kilometers, roughly half of which is open sea. The player can explore the Greek mainland all the way up to Macedonia and the islands that make up the Aegean Sea as far south as Crete.
Naval combat returns as an integral part of the game for the first time since Rogue (it was present in Origins, but only as part of certain quests). The player can use the ship to fight in naval battles between Athens and Sparta, along with exploring the various islands of the Greek world.
Each region is either under Athenian or Spartan control and the player and aid or hinder either side by attacking enemy camps, assassinating regional commanders, and fighting in conquest battles. Several of these battles are tied into the main storyline as well.
Where Origins improved armor through crafting upgrades and the player could change weapons freely, in Odyssey the player can freely exchange both weapons and armor. The best weapons and armor can be obtained by killing Cult members. Weapons and armor can be upgraded with the player's level, though it can be expensive as they require materials such as iron and cedarwood. Eagle Vision again returns in the form of an actual eagle, this time named Ikaros.
The wanted system makes a return in this game for the first time since Rogue. A ladder of sorts exists with other mercenaries in the Greek world and committing illegal actions will draw in attacks from other mercenaries. However, killing these mercenaries will advance the player up the rankings, which unlocks bonuses like discounts in item shops.
Hunting Cult members is a massive undertaking on its own. There are 43 Cult members across the Greek world, all of which are revealed by discovering clues in the world. The Cult is divided up into several categories, all of which is headed by a high level leader.
There are over a hundred side quests unrelated to the main campaign, that range from carrying out local contracts to hunting down boss animals all over Greece. Mythological aspects make their way into the game as well, as part of the Atlantis storyline sees the player fighting the Cyclops, the Minotaur, Medusa, and getting challenged to a battle of riddles with the Sphinx.
As mentioned before, levelling returns in this game, though the skill tree is not as expansive as it was in Origins. The abilities, however, take on a more mythological bend, in that the player can avoid all fall damage (which is something I did not mind after all the times I fell to my death in the last ten games), along with being able to use overpowered attacks and gaining the ability to have a permanent flaming sword.
Thoughts
I'm an overall fan of bigger, more epic experiences. Avengers: Endgame is three hours long? Sign me up. I own all of the extended Lord of the Rings movies, the last of which is four hours and twenty minutes long. The first time I played through Origins, I spent 66 hours on it. Odyssey was at least a hundred. One of the general criticism was how massive the game was, but that was not a concern for me.
I liked the return to full naval gameplay as well. Naturally triremes were a bit more unwieldy to sail as opposed to the eighteenth century vessels of III, Black Flag, and Rogue, but it was endearing to be able to split a ship in half after crippling it by throwing javelins and firing arrows at it.
This game was largely predicated on player choice, something that was not present in any game before. I could choose to kill or spare certain adversaries, pursue any relationship I pleased, or simply get into philosophical debates with Sophocles any time I wanted.
Still though, it did not really feel like an Assassin's Creed game, even more so than Black Flag, mainly because the setting was so far back in time it preceded everything familiar about the Assassin's Brotherhood, including the Hidden Blade. With Valhalla being set in the 800s, I don't expect this to be that much of an issue the next time around.









